Sport City Dodgeball Rules
First and foremost all
Sport City leagues are designed to make sure everyone has fun. We expect individuals to respect the league’s
culture of fair and fun play. Foul language and rough play will not be
tolerated and individuals who cannot adhere to our standards of fair play and
sportsmanship may be asked to leave the league. Sport City wants everyone to
have a fun and be social while enjoying a great sport. Sport City will do
whatever they can to make sure all players are having fun.
Sport City will provide equipment. Which will consist of :
• 6 regulation size balls shall be
used: 3 Big Balls (8.5") and 3 Small Balls (6").
• Ball layout goes as follows: Big, Small,
Big, Small, Big, Small.
Jerseys: All players are required to wear their Sport City jerseys.
Shoes: Only tennis, court, volleyball, or basketball shoes with pliable synthetic
or rubber soles shall be worn. No marking black-soled shoes, boots, or running
shoes will be allowed.
No jewelry is allowed on any participant. All jewelry must be removed before entering
Ball: A ball will be provided; however, each team may provide their own volleyball.
All players must be 21 years of age or
older. Players may only play on a team on which they are registered. Exception:
You may function as a substitute player for another team if they are short a
man or woman. This is ONLY valid during the regular season.
Sport City is proud to relieve captains
of the burden of paying for full teams. While captains and players are able to
prepay for additional players and or full teams, it is not a requirement for
participation in our leagues. We welcome individual player payments. We are
also proud to welcome those who do not have a full team (small groups and free
agents) to participate in our league. Only online payments made through
www.SportCityrec.com or a team check for
our corporate teams are acceptable forms of payment.
Our primary mission is to make it easier
for people to have fun and get involved with social sports and these policies
help accomplish that goal.
Because of these policies all
registrations are on a first come first serve basis and any roster that does
not reach our standard size (based on each sport) is eligible to receive free
agents and or small group by the league. Rosters made up of primarily free
agents and or a collection of small groups may field more players than the
standard roster size. This policy is in place to help ensure free agent teams
are able to consistently field teams each week.
Each team shall have one Captain and one
Co-Captain who are charged with:
Making sure that only players
registered on their team are participating on their behalf in a game.
Insuring that their players
substitute in the same order throughout the game
Disputing a call on the court and
remaining cool at all times.
Making sure everyone on their team
understands the rules.
Turning in the game results to the
Staying in contact with Sport City
and attending all required league meetings.
Communicating any changes in
regards to scheduling or rules with his/her team.
Ensuring that everyone on his/her team
is eligible to play.
Contacting the other team and the
league in the event of a forfeit by 2:00 pm.
The official dimensions for
a regulation court are as follows:
court is divided into two 30' X 30' areas, with a 4' X 30' neutral zone
located at center court separating the two sides, an attack line located
parallel and 10' from the center line, for a total court length of 60'
from endline to endline, and a total width of 30' from sideline to
2'-3' should be allotted for an out of bound area, allowing officials to
move freely along the sidelines.
Queue for each team is a 3' X 12' area, and should be located 2'-3' from
the sideline, leaving enough room for an official to move free along the
effort should be made to obtain the correct dimensions. However court size
may be adjusted to best suit the available space.
- Teams consist of six players with
up to four substitutes. All players must be in uniform.
- Coed teams may consist of either
gender, however at least two players of each gender must participate at
the start of each game.
- Open teams may consist of either
gender. Any ratio of men and women may participate, including all male and
all female teams.
must be made prior to the start of the game. No substitutions can be made
during a game, except in cases of injury.
A game is played
for 3 minutes or until all opponents are eliminated on one side which ever one
occurs first. If time expires, all
remaining players are counted. The team with most players remaining wins the
of the Game
Play begins with all players positioned behind their
team's end line.
- The Blitz occurs at the beginning
of each game or reset.
- Upon the official's signal, both
teams rush to center court and attempt to retrieve as many balls as
- A team may rush with as many or
as few players as it wants, but at least one person from each team has to
- There is no limit to how many
balls an individual player may retrieve.
- Players may not physically grab
the ball and must it back towards their side.
- Players may not slide or dive
head first into the neutral zone or they will be called out.
- Crossing over the neutral zone
will result in an "out."
- Players may not pull another
player across the neutral zone or prevent them from returning to their
side of the court.
Putting a Ball in Play
player and the ball must go completely behind the attack line and then the
official will blow the whistle to start the game and the 3 min clock.
are no team time outs
- A player shall be deemed
"out" when a live ball hits any part of the player's body,
clothing, or uniform.
- If a player is hit by a live ball
rebounding off another player or ball lying on the court.
- A defending player catches a live
ball they have thrown
- Players shall return from the
Queue in the order they were put "out" (i.e. first
"out," first "in").
- Players can defend themselves by
blocking the ball in flight with another ball but must retain control over
the ball they are blocking with. A player dropping or losing possession of
the blocking ball is deemed "out."
- Any blocked ball rebounding off
another ball is considered live. Any player hit by the rebounding ball is
act of squeezing the ball in order to alter the thrown or blocked ball is not
- The act of intentionally delaying
- If a referee determines that a
player or team is stalling, the referee will warn player or team. If the
stalling continues, at the referee’s discretion, player or team will lose
possession of all balls on their side.
- If both teams are stalling a
reset should occur
Out of Bounds Rule
- If any part of the player's body
touches the end lines or far neutral zone line, the player shall be deemed
- Momentum may carry a player out
of bounds while making a catch. Providing control of the ball was
established prior going out of bounds.
Center Line Rule
- Any player crossing over the center line is deemed
- With the exception of an attacking player may legally
cross the center line and jump to hit an opponent but the ball must leave
the attacker's hand before any part of the attacker's body touches the
opponent's territory. If successful, the player hit is out and attacking
player remains in.
- A headshot occurs when a player
is hit directly in the head by a high thrown ball.
- Any thrower committing a headshot
will be deemed "out."